Applies Guided Image Filtering on a Kinect RGB frame and delivers the data to OpenGL.
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Public Member Functions | |
| GFilterPC () | |
| void | process (cl_uchar *rgb, cl_ushort *depth) |
| Processes RGB and Depth frames on the GPU. More... | |
| void | radiusUp (Stream frame) |
| void | radiusDown (Stream frame) |
| void | resetRadius (Stream frame) |
| int | getRadius (Stream frame) |
| void | epsUp (Stream frame) |
| void | epsDown (Stream frame) |
| void | resetEps (Stream frame) |
| float | getEps (Stream frame) |
| void | toggleRGBNorm () |
Applies Guided Image Filtering on a Kinect RGB frame and delivers the data to OpenGL.
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Processes RGB and Depth frames on the GPU.
The processed frame is delivered directly to OpenGL from the GPU.
| [in] | rgb | RGB frame to be processed. |
| [in] | depth | depth frame to be processed. |
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1.8.9.1